PokéBonk guide

How to get shiny Pokémon in PokéBonk

A shiny on screen isn’t a shiny in your collection yet. Here’s every step between the sparkle and the save, with the numbers the game uses.

1. Get a shiny to appear

Play Classic mode. Each new zone rolls once for a natural shiny (8–16% depending on Luck, ×1.5 with the Shiny Charm) and once more for a classic shiny. A successful roll spawns the shiny 40–420 seconds into the zone. A Dawn Stone from your bag guarantees one in zone 1.

Shinies are announced with a banner and a light beam above the Pokémon, with its distance shown.

2. Find it before it flees

A natural shiny spawns 18–32 metres away and leaves after about 120 seconds (150 seconds with the Shiny Charm). Head towards the beam as soon as you see the alert – circling where you are is the easiest way to miss one.

3. Weaken it

Shinies have 2.5× the current spawn HP. Since version 0.7.7 your attacks can’t kill a catchable target; once it’s weakened, a throw window of about 10 seconds opens.

4. Throw within 9 m

You must be closer than 9 metres to throw. The catch value is:

n = 0.55 + (catch rate ÷ 255) × 0.35 + 0.2 × failed throws (+0.15 if the target is paralysed, asleep or frozen)

The throw succeeds if a random number is below min(0.97, n), and always if n reaches 1. After a miss you get a new 6-second window; three misses and the Pokémon flees.

Catch chance per throw
Target1st ball2nd ball3rd ball
Catch rate 25590%certain–
Catch rate 4561.2%81.2%certain
Catch rate 45, asleep76.2%96.2%certain
Catch rate 355.4%75.4%95.4%
Catch rate 3, paralysed70.4%90.4%certain

For anything with a catch rate of 37 or higher, the third ball is guaranteed as long as you re-weaken it and throw in range each time. (The Master Ball bag item makes your first Alpha or League-member catch of the run certain; the rules don’t list shinies.)

5. Finish the run

A catch only lands in your collection when the run ends normally and the save syncs. If you close the game or lose connection mid-run, that shiny isn’t saved.

Other ways to get shinies

SourceHow it works
Classic shinySeparate roll each zone: 2.5% + Luck ÷ 3000 (max 5%), ×1.5 with the Charm. Unlocks a classic shiny look, not a collection entry.
Legendary shiny3% (4.5% with the Charm) for legendary encounters, bosses and the Shrine. Luck doesn’t affect it.
EclipseDuring an eclipse event the game rolls with its own pool: 20% + Luck ÷ 1000 (max +8 points), ×1.5 with the Charm, capped at 90%.
Co-opNatural shinies roll for each player separately. When a teammate weakens one, you get a mirror copy at 1% HP to catch within 20 seconds. No classic shinies in co-op.

What you get

Related guides

All PokéBonk guides

Let ShinyDesk do the farming

Plays PokéBonk at normal speed and catches shinies while you’re away.